Log

It's been a minute...

04/08/26, 00:00:00

It's been a minute. This last year has tested me more than I ever have been. Chaos and grief abound. Through the most painful season of my life, though, I found a purpose: Father. I'm not here to gloat. I know my tone can come off like I think I'm better or more intelligent — that couldn't be furthe...

Releasing "A TBRPG" Jam Game

03/06/26, 08:00:00

Hey everyone — just leaving this one here real quick. I don't normally participate in Game Jams. As a father, it's hard to dedicate a solid block of time exclusively to game development. Instead of joining formally, I decided to participate from the sidelines. I'm glad I took that approach, because...

Why I Use CF + 11ty For Hosting.

02/25/26, 10:00:00

I pay about $10 a year to run this entire site (experiments and all). No ads. No page builders. No surprise scaling bills. All I paid for was the domain. The rest runs on Cloudflare’s free tier, GitHub, and 11ty — a static site generator that turns plain text files into a website. There are plenty o...

I Built a Spritesheet Tool (Now Live!)

02/19/26, 12:15:00

There are moments in a lot of projects where you realize: I am solving the same little thing, over and over. For me, that problem has always been spritesheets. Huge spritesheets. Weird padding. Offsets. Non-matching sizing. Check the last tile's coordinates. Count over two tiles, down four. Was that...

Autorogue Public Release

02/12/26, 13:30:00

Hello — I’m bringing you something from the junk drawer. This one is Autorogue, a prototype I built years ago. While digging through the archives, it caught my eye. There’s something unfinished here. Something worth another look. So instead of letting it collect more digital dust, I’m presenting it...

But Why!?

02/09/26, 10:00:00

So—you might be wondering why these sites even exist. Honestly, I’ve asked myself that same question more than once. So I figured I’d answer it out loud. For decades, I’ve been building things that never saw the light of day: game prototypes, toy ideas, half-finished systems. I didn’t lose them—I ar...

Welcome to a new backend!

02/06/26, 10:01:00

Welcome! You may not notice much but that was quite the undertaking. What? Exactly. Well, I rebuilt the backend of two websites to make them share the same content. That's right: Now SleightError.com and ZachGilkey.com have a central location for all content. I know you're just so very very excited...

Silly Sentence Machine Release!

01/13/26, 15:00:00

This one is for the kids. Silly Sentence Machine is a small, calm sentence-building toy. Tap a few words, make a silly sentence, and hear it spoken out loud. No scores. No timers. Just playful nonsense and repeatable laughs. It’s free, works offline, and can be installed on devices that support PWA...