Wiz Up (Alpha) Released
Hello everyone—
I’m putting a new game out into the world: Wiz Up.
Wiz Up is a living game I’m building in public. Systems will change. Things will be tweaked, added, removed, reworked, or thrown out entirely. Progress may shift. That chaos is part of the process.
At its core, Wiz Up is a vertical tower defense game. It’s short, replayable, and a little unfair—but (hopefully) still fun. The pressure comes from going up, not spreading out.
You build floors. You improve floors. You rearrange and fuse them. Then you try to survive what the world throws back at you.
I’m intentionally not posting a fixed roadmap. I’d rather let the game grow naturally, follow what feels right, and see where both the code and the players push it. If the core loop holds, everything else can be built on top of it.
Side note: Yes, the visuals will improve. I’m not an artist, and visuals may be placeholders—or intentionally sparse—while the core systems take shape. If you are, or know, an artist interested in collaborating (credits for now), feel free to reach out through the About page.
More features will come. Some may disappear. The tower will change.